Devlog October 2, 2026

We are close! This past week I was able to finalize the last date night scene (which was Wednesday as I had already done Thursday), pose and write the entire MC/Amy scene (if you are romancing her) after the date and I’ve been completing many of the booty call dialog and renders outside the animations.

Can I make this release before October 8, which is when I’d need to complete this and have it compiled and uploaded (My anniversary vacation runs from October 8 to October 20)? I don’t know. It will be close.

As it stands, I have about 50-70 remaining renders. These are the before and after of many of the booty call scenes that I had just posed the animations for to get in the queue and then left for later (which is now). This should be pretty easy to complete. The poses are not huge and I can bang them out and render them nightly. Few days.

I have also, when I’ve had waiting time, been sifting through music and I have some tracks already figured out for the episode. This will also be pretty easy to complete.

I added the last of the misc. upgrades, which was to have an Achievements page. It was already in the system, I just turned it on so to speak. This mimics the achievements that are/will be on steam.

The one thing holding me back is animations. Amy and MC’s scene has 6 animations left and they have been taking a day each. On top of this, the backup PC has been having issues again locking up after a few frames. We had 2 weeks of no lock ups then this. I’ve tried everything to repeat this and thus fix it, but it has been near impossible. the system event viewer has a code 129 then a 153 before it locks up. This always happens at the end of a render right before it commits the render to the folder and at the same time starts loading the next frame. So it could be the scene…but it could be the nvme controller. FML. Anyhow…if I have to rely on just the second PC for animations, we aren’t going to make it. However, if I can get the main PC on to it as well (after I clear out all static renders), then we have a chance.

Basically this means release will either happen starting October 9 with 16, 23 being the follow up releases depending on tier then the 30th for Steam… OR the first release will be the 23rd, then 30, 6, 13 respectively.

Also for those who like to follow but aren’t in a position to support with cash, that’s okay. That is why I make the dev updates free for all. Forgetting by mAdCapper is now on week 2 release at itch.io. Week 3 will be released over there approx. one month before week 4 release here.

Have a great weekend!

-mAdCapper